CS3600 - Graphics I
Midterm Review
Fall, 2004
These are some questions to help you review for the midterm. They are
intended to help you study, but they will not replace studying the book and
your notes.
- What is our model of a computer graphics system? Briefly discuss
important characteristics and limitations of the model.
- How does a CRT work? How can a three-color (RGB) device display
the full rainbow of colors?
- What are some uses of computer graphics?
- Briefly discuss raster graphics. Why are rasters so widely used in
graphics systems?
- What is OpenGL? What is GLUT? Why are they important / useful?
How do they relate to other such systems?
- Why are polygons important in computer graphics?
- Briefly discuss clipping and anti-aliasing.
- Briefly discuss coordinate systems and transformations in
computer graphics.
- What is a DDA? Briefly discuss the Bresenham algorithms for drawing
lines and circles.
- Briefly discuss "fill" algorithms. What are advantages and
disadvantages of each?
- What other important and/or interesting topics have we covered
that ought to be on this list?
There are surely other items -- review the books and your notes.